It may have received a lukewarm reception from critics, but a Warcraft sequel is now more than likely as it's earned $377,690,584 at the global box office, making it the highest-grossing video game film adaptation of all-time.
Duncan Jones’ adaptation of the hugely popular fantasy MMORG received strong criticism for attempting to cram many year’s worth of established lore into a two-hour runtime, but what really matters to distributor Universal Pictures is whether it was able to turn in a profit, so they clearly have nothing to worry about.
A huge chunk of its haul comes from China, where it soared with $156,809,077. The domestic gross is less impressive, as it stands at a crushingly disappointing $37,711,525, after being in release for 10 days. It's performing modestly in the rest of the world, with the Chinese gross being its saving grace.
Warcraft may not have been the film that broke the curse of terrible video game movies, but because of its financial success, we'll have to wait and see if the now inevitable sequel finally manages to achieve this seemingly impossibly goal.
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