Scified Homepage
News
Scorn: A first-person horror adventure game inspired by the artwork of H.R Giger.

Scorn: A first-person horror adventure game inspired by the artwork of H.R Giger.

Scified.com
By SvanyaScified EditorialsPublished: June 13, 2017

Scorn is an atmospheric first-person horror adventure game set in a nightmarish universe of odd forms and somber tapestry that is inspired by the artwork of H.R Giger.

It is designed around the idea of "being thrown into the world". Isolated and lost inside this dream-like world, you will explore different interconnected regions in a non-linear fashion. The unsettling environment is a character itself.

Every location contains its own theme (story), puzzles and characters that are integral in creating a cohesive lived in world. Throughout the game you will open up new areas, acquire different skill sets, weapons, various items and try to comprehend the sights presented to you.

Gameplay Features:

-Cohesive "lived-in" world: Scorn takes place in an open-ended world with different interconnected regions. Each region is a maze-like structure with various rooms and paths to discover. All the storytelling happens in-game, with no cut-scenes to distract you from the grisly reality of the living, breathing world you’re in. But keep your eyes open - the game won’t show you any sympathy if you miss something important on your uneasy travels. Everything has a reason and purpose - you just need to work out what it is.

-Full body awareness: Players will experience better immersion being aware of the character’s body and movement. Interaction with the world is realistic - objects are picked up with your hands (instead of just floating in midair), machines and instruments are operated by grabbing the controls etc.

-Inventory and ammo management is defined and limited. It plays a big role in keeping the player in an even greater state of awareness throughout the whole game. Players will have to think about when to fight and when to take cover and how their actions affect the world around them. Different play styles will be needed to advance.

scorn game.com

(While inspired by HR Giger's works and those of other artists, Scorn is not in any way endorsed by, involving, nor licensed by the HR Giger Estate.)

User Avatar
Facehuggers
Group: Member
Rank: Respected
View Profile

I've always admired the trailer's soundtrack (especially with headphones!)

User Avatar
Chris
Group: Admin
Rank: Atman
View Profile

This is exactly what I had pictured the Engineer homeworld looking like in Alien: Covenant.

User Avatar
Mizikame
Group: Member
Rank: Initiate
View Profile

^Agreed. Hopefully we get a BioMechanical Landscape in the sequel to A:C

Join the discussion!



Recently Active Forums
Alien: Covenant Discussion Forum
Alien: CovenantDiscuss the Prometheus Sequel, Alien: Covenant
Alien: Earth Series Discussion Forum
Alien: Earth SeriesDiscuss the Alien FX TV series here!
Alien Discussion Forum
AlienDiscuss all things Alien here
Alien Movies Discussion Forum
Alien MoviesDiscuss the Classic Alien Films
New Forum Topics
Hot Forum Topics
Latest Media
Scified Community Stats
Scified hosts a network of online communities containing 406,214 posts by 48,419 members (15 are online now). The Alien: Covenant Forum is the most recently active forum. The latest Forum topic added was: A brand new episode of Xenomorphing podcast is out. Enjoy
VIPWhat are VIP?AdminModeratorSpecial TitleMemberLeaderboard
Join the discussion!
Please sign in to access your profile features!



Forgot Password?

Log in to view your personalized notifications across Scified!

Scified Website LogoScified is the Hub for Sci-Fi Movie Fandoms
Hosted Fansites
AlienFansite
GodzillaFansite
PredatorFansite
Main Menu
Community
Sci-Fi Movies
Help & Info
+

Sign In to contribute!